Saturday, August 25, 2012

The Best and Worst Parts of Every Game I Beat This Summer

My summer is almost over. Starting Monday, I will be getting up early again and heading off to that oh-so-enjoyable college that I just love so effing much. If you didn't catch the sarcasm, I'm not exactly looking forward to it. I wish I could say that I had a great summer, but the thing is, I really didn't. It started off okay, but it quickly simmered into the one of the most boring, uneventful vacations I can remember, before a bunch of bad stuff started happening in my personal life over the last few weeks. Going back to college is just one more even in a long string of disappointmens over the last few months.

But you didn't click on this to hear me rant about my personal life. Let's talk about games. One of th eperks of all the stuff I hae had to put up with over the last few weeks is that I've had plenty of time for gaming. And I mean a lot: I think I've beaten more games in the past three months than I did in the entire year leading up to this past May. In addition to buying a Playstation 3, I've also expanded both my Wii library and my Steam library with indie bundles and sales. So even though I had a relatively crappy summer personally, from a gaming standpoint, it was great.


Tuesday, August 7, 2012

I love Jesus

I really really love Jesus.


Tuesday, July 24, 2012

A Game Review - Dear Esther (PC)

 Dear Esther is an interesting piece of software. Some people have argued that it isn't even a game. I can see where they come from with that, as it does bear more resemblance to an interactive book than with a traditional game. Developed by thechineseroom, Dear Esther is an indie art game. You might know the type. The kind that some people rave and say are destroying games, the kind that some people call pretentious or arsy or bullshit. Other people go wild over them, studying them like classic literature. I'm sure you know the type, and Dear Esther easily fits that definition perfectly.


Monday, July 23, 2012

A Game Review - The Ball (PC)

 I first heard about The Ball a couple years ago through a preview on Destructoid. It caught my interest, and I kept and eye on it for a while, until finally taking the opportunity to nab it for a sweet price during the same indie bundle that I got Sideway: New York from. I had a pretty large backlog of games at the time, and have only been adding to it since, so it took a while for me to finally get The Ball rolling.

Wednesday, July 18, 2012

My Top 10 Favorite Guitar Solos

NOTE: This blog contains embedded YouTube videos. For some reason, they only show up about half the time when I view it. I don't know why, nor do I know how to fix it, so if they don't show up properly, I apologize in advance.

 If somebody asked me to sum up my ideal music in one word, it would be "guitar." I love the guitar. I enjoy looking at guitars, holding guitars, listening to guitars, and playing guitars (porrly, but I try.) The things that the guitar is capable of is astounding. It is the driving force behind multiple genres adn sub-genres of music. It has been weilded by many, mastered by some, and used to creat some of the most powerful music of all time.
I've been doing a lot of reviews on Indie games lately. I'm not getting vored of it, but I wanted to take a break to keep my blog fresh. I love music, especially the guitar. While riffs and chord progressions are fine, I believe the guitar truly shines when it blazes away a good lead composition. Something about the power, the wordless voice, the tones; when they mesh together the right way, the melody and emotion can be breathtaking. So in the interest of fun, I decided to put together a list of my favorite solos.

Sunday, July 15, 2012

My Apology to the Grizzled Boor

 Dear Grizzled Boor,
I'm sorry. I didn't mean to beat you up. I didn't want to beat you up. I just had to, that's all. I mean, it was part of the game. Well okay, that's not true. It was an optional sidequest, but pretty much a necessity unless I wanted to cheat the game or wait a month. It's not my fault the developers made that specific sidequest so necessary for beating the game in a reasonable amount of time. You are such a cool guy, and I wanted you to know that kicking your butt was nothing personal, and I have felt terrible about it ever since.
*sigh* okay. That first paragraph was a little disjointed. Let me start from the beginning.

Tuesday, June 26, 2012

A Game Review - Lone Survivor (PC)

I first saw Lone Survivor on the front page of the Steam store, when it was released. The image grabbed my attention, looking like it would be right up my alley. I added it to my wishlist on a whim adn more or less forgot about it, until the last Humble Indie Bundle. When I was pleasantly surprised to find that it had been awarded to me, I immediately decided to check it out.
The game was an emotionally and intellectually enthralling experience from start to finish. To be honest, I'm not even sure where to begin. I briefly considered not even writing this, since I'm kind of stumped on where to begin. Still, the game is too hidden and I loved it too much to let it go unsung.